Showing posts with label wii. Show all posts
Showing posts with label wii. Show all posts

Sunday, December 20, 2009

What I'm Playing (12/20/09)

Unfortunately, with work and Christmas next week, that wont leave a lot of time for gaming. But here's what I've been playing this weekend and what I probably will play if I have free time next week:
Dragon Age: Origins (still going, but I think I'm finally starting to see the light at the end of the tunnel), Demon's Souls, Infamous, PixelJunk: Shooter, Flower, and Rock Band 2. And on Christmas Day, I'm sure I'll be playing Wii Sports, New Super Mario Bros. Wii, and Mario Kart Wii with my family. Gotta love the Wii for family gatherings and group parties.

Wednesday, December 16, 2009

The Greatest Games of the Decade: The Year 2005

Near the end of 2005 we saw the launch of the first next-gen console, the Xbox 360, but for most of the year the last-gen consoles (Xbox, Playstation 2, and Gamecube) were still the major players. In 2006 the Wii and PS3 both launched, completing the next-gen trifecta. This leaves 2005 as an interesting sort of transition year, but nonetheless a few great games came out this year. The greatest game of the year is a haunting survival-horror game that combines a tense atmosphere, terrifying enemies, a good story/characters, and great action and gameplay.





Resident Evil 4

Platform: Gamecube (originally); PS2, Wii, and PC (later on)
Genre: Survival-horror, Third Person Shooter
Developer: Capcom
Publisher: Capcom, Nintendo
Release Date (NA): January 11, 2005 (GC)
Rating: M


I still haven't played through the entire game, but I've played through enough to understand why so many people love it and why it's so critically acclaimed. Like I said before, the atmosphere is tense and the game keeps you on your toes. The level design, enemies, and gameplay mechanics are all great (except maybe Leon's inability to shoot and move at the same time, but that usually gets a pass in this game). The story and characters are solid, and along with fighting/running for your life, there are lots of really good puzzles. Almost all of your guns and equipment are upgradable throughout the game with the money you collect. Ammo and health is scarce (at least the levels I've played), but that's the point of the survival-horror genre - you have to be smart with what you have to stay alive. The different weapon types are fun to play around with too (when you have ammo), and there are lots of different guns to suit different playing styles. All in all a great gaming experience. The motion controls on the Wii version work well too, and it's very inexpensive nowadays.


Honorable Mentions:

Jade Empire (Xbox, PC)- Another great Bioware title, unlike Resident Evil 4 I have played through this game a couple of times. This is actually probably my favorite game out of 2005, but because I've already picked so many Bioware RPGs I decided to do something different this year. This game was not only a great RPG, but it was a great action game as well. Unlike Bioware's past games (BG2, NWN, Kotor), in this game you didnt just pick who you wanted your character to attack and sit back and watch them do it. While you could level your guy and collect experience and items just like an RPG, the combat was very much like an action game, somewhat along the lines of a game like Fable. This was a departure from what Bioware had done in the past, but the controls and live fighting actually worked really well. This game had a great story, another amazing plot twist, and great characters, all to go along with the great gameplay. If you've never played/heard of this game, I would highly recommend it. The Xbox disc is compatiable with Xbox 360, so you can buy it used and play it in your 360, or you can download the full game in "Games on Demand" right off Xbox Live.

Madden NFL 06 (Xbox, PS2, GC; NOT Xbox 360)- In my opinion, this is the pinnacle of all Madden games. This was the last Madden game (excluding the 360 version, which sucked) before they made the switch to next-gen Madden, and although the new Madden games finally seem to be getting better each passing year, they can never match the perfection of 06. The graphics on the new ones are obviously better, but I have played countless hours of countless fantasy-draft franchises in Madden 06, across Xbox, PS2, and Gamecube. The only flaw of this game was that they tried to introduce "QB Vision," but that mistake is easily corrected by turning it off in the options menu.

Star Wars: Battlefront II (PC, PS2, Xbox)- A great Star Wars game, this one focused very little on story. This game was great for multiplayer. This was a class based domination-type third person shooter, and what made it really great was the ability to have large scale battles where people could be fighting on foot at the same time as people flying around in vehicles or in space. Add in being able to occasionally play as a jedi or some other Star Wars hero, and you've got a really fun multiplayer game.

God of War (PS2)- Haven't played this game or the series very much, but it's undeniable that it set a new standard for the action genre.

Guitar Hero (PS2)- This game actually had some trouble finding a publisher at first, because the large game companies weren't sure if the whole plastic instrument "music game" thing would catch on with the public. Boy were they wrong. While this game itself isn't really amazing anymore (most of the songs were covers), it was incredibly innovative, and eventually led to all the Guitar Hero sequels and to Rock Band, which took it from just a guitar to a full four (and now even six in Beatles Rock Band) person band.


That's it for 2005. 2006 will be coming sooner or later; hopefully sooner rather than later. And now, because it is so cold in my apartment that I can barely feel my fingers anymore as I type, I bid you adieu.

Thursday, December 3, 2009

Review: Contra ReBirth (Wii)

"Just like the good ol' days?"




Contra ReBirth is a downloadable game available exclusively through the WiiWare service on the Nintendo Wii. It is not a remake of the original Contra (NES), but a new game based on the gameplay and mechanics of Contra.

Quick Facts:

Platform: Wii (WiiWare)
Genre: Action/2D Side-Scroller
Developer: M2
Publisher: Konami
Release Date (NA): September 7, 2009
Rating: E10+


The game plays and feels much like the original Contra. The graphics and music are also very similar, and purposely so. Like Mega Man 9, Contra ReBirth is a retro sort of a game: a game that's new but emulates a classic older game. The game definitely succeeds in this respect, because it feels very much like Contra. Everything about it screams "Contra!" They've also added a few new things, like the ability to hold two different types of guns and switch between them. These changes were nice and didn't take away from the old school feel of the game.

There are complaints though. The game only costs $10 to download, but even for that seemingly small amount of money it is far too short. A friend and I beat it in about an hour (one sitting) on normal difficulty, and that was with many deaths and continues (meaning we had to replay many portions of different levels). We both love the original Contra, and even though ReBirth has some unlockable characters and harder difficulty settings, after we beat it we really had no desire to play it again. $10 is usually a pretty reasonable price for a full downloadable game, but in this case there's just not enough to justify even the $10 purchase unless you're an absolute Contra nut. Even then, while the one hour of gameplay was fun, you might just be better off playing through the original Contra again on an emulator or something if you really need a Contra fix.

My other complaint about the game was the lack of the 3D "moving into the screen" style of levels from the orignal Contra. Those were my favorite levels in the original, and I was really hoping that they would throw in at least one short level in ReBirth to pay homage to the original game. But none of these levels were to be found. Adding a few of these levels would have rounded out the gameplay and added to the length of the game, but it appears that it was not meant to be.

In Summary:

Pros: gameplay, mechanics, graphics, sound, nostalgia (all assuming you like the original Contra), level design, can be played locally with a friend.

Cons: game length, lack of replayability, lack of any 3D levels.


Hardcore Contra fans may find something here worth the price of admission, but everyone else will probably just want to steer clear.


FINAL SCORE: 3 out of 5.

Monday, October 26, 2009

Review: The Conduit (Wii)

"Dear God, how many levels are left?"




...is what I kept asking myself after about the first level of the game. This will be a brief review. I didn't like the game. I will admit I had very high expectations for the game based on what I saw and heard up to its release. I thought it could be a great game, or at least a good one. It's neither. I wouldn't even say it's a mediocre game. It's a bad game. A very bad game. Not the worst, but bad.

Quick Facts:

Platform: Wii
Genre: First Person Shooter (FPS)
Developer: High Voltage Software
Publisher: Sega
Release Date: June 23, 2009 (US)
Rating: T


I will give a little credit to the developers for at least trying to bring a "real" FPS to the Wii. The idea is good. The execution is just terrible. The only quality that gives this game a little redemption is the fully customizable controls and HUD, and just the sheer number of game options. More games should take a lesson from the Conduit in that department. In every other department though, the Conduit fails.

As I mentioned above, the amount of customization you have for your gameplay is unlike anything I've ever seen on a console shooter before. From mapping the controls to however you like them, to changing how you move and the very feel of the game, to placing items like your health bar and ammo count anywhere on the screen you like them, there were some really cool features they introduced. I will give credit where it is due for these things.

The rest of the game does not inspire happy feelings though. The graphics are sub-par even for the Wii, and I believe we were promised somewhere that the Conduit would have "the best graphics ever on the Wii" or something like that. The sound is below average and repetitive (even with Hercules). The story is uninteresting and incredibly cliche. From what I've heard, the ending is just as bad and obviously leaves it open for a sequel (God forbid). There aren't really even cutscenes (there may have been one at the end, I dont know, I'll admit I did not have the heart to finish the game. I got about 75% of the way through and finally gave up). The characters are bland and completely unexplored in the least by the "plot" of the game (if you can call it that). While the customization for the controls was good, even with all the options I could not find a setting where I really felt comfortable with the gameplay. The motion controls for the melee and grenade throwing really screw you up if you try to do them while aiming precisely (I know you can change those to other buttons, but even if you do, something still has to be assigned to the motion controls). The "puzzles" the game had to offer were insultingly simple and consist of rotating three circles to all match each other. Every time. Seriously.

In my experience, the multiplayer was pretty bad as well. It lagged a lot, and even just getting into a FFA deathmatch takes a five minute period to gather players- there's actually a timer that counts down from five minutes! That, coupled with the time it takes to get onto the Nintendo Wi-Fi connection, is just too long. I like to be able to hop into an online game pretty quickly if I want to, I dont want to wait seven minutes to get into a game that may last three or four minutes. Maybe part of that is Nintendo's fault and not High Voltage's (the developers of the game), but either way the Conduit is not going to be gaining any points for it.

All in all, do not buy this game. Maybe if you see it for $10 someday in a bargain bin it might be worth it, but there are tons of great shooters on other consoles. Even if you only own a Wii (which, if you like FPS's is unlikely), still do not buy this game. Go with the Metroid Prime Trilogy. I've heard High Voltage say they'd like to make a sequel. All I can say is that if they do, there is no way I would even consider buying it until after it comes out and I have read a lot of reviews. And they would all have to be really, really good reviews.

In Summary:

Pros: control/gameplay customization options.

Cons: graphics, sound, some gameplay elements, story, characters, voice acting (sorry Kevin Sorbo, I love all your other stuff though!), multiplayer, singleplayer, puzzles, motion controls... just about everything else.


FINAL SCORE: 2 out of 5.





Note: All reviews on this site are solely the subjective opinion of the author. If you disagree with my review please feel free to post in a polite manner and state your opinion. I welcome respectful discussion on my blog and would love to get feedback on my review and also read yours. Thanks!