Showing posts with label CoD. Show all posts
Showing posts with label CoD. Show all posts

Saturday, November 14, 2009

Review: Call of Duty: Modern Warfare 2 (Xbox 360)

"Believe the hype."




We all know about this game. I dont need to say much about it here, because chances are anything I could say here you've already heard. This game is the sequel to the immensely popular and successful Call of Duty 4: Modern Warfare, and the amount of hype and coverage it's received since it was announced is the most I've ever seen for a video game. In the first day of being released, this game sold over 4.7 million copies in North America and the UK alone (breaking GTA IV's previous record in the process). And the best part is that the game actually lives up to the immense amount of hype that was being given to it, a relative rarity for games that receive this much coverage and have such high expectations.

Quick Facts:

Platform: PC, PS3, Xbox 360
Genre: First Person Shooter (FPS)
Developer: Infinity Ward
Publisher: Activision
Release Date: November 10, 2009
Rating: M


Everything about this game is great. It picks up where the first game left off and improves upon it where it needed improvement (which is very few areas). The gameplay, grapichs, and all other techincal aspects are perfect (as to be expected from a Call of Duty game), but what really sets this game apart is (like the first game) the amazing story and characters. Many FPSs, especially "wartime" FPSs sacrifice real story and assume that delievering fun gameplay will be enough to sell the game (*cough cough* World at War). This is actually somewhat true, becuase if a game (especcially an FPS) is awesome enough most players (myself included) are willing to push a lackluster story (*cough cough* Halo 3) aside and enjoy the game just for the gameplay. But this is where few FPSs, like Modern Warfare 2, get set aside as the best of the best, because they give us the fun gameplay and a great story and characters which we are bound to remember. I believe that this combination of two elements is true for all modern games, not just FPSs. In my experience and opinion, the best games are the ones that include both great gameplay mechanics and a memorable story and characters, and not just one or the other. Modern Warfare 2 definetly suceeds in this respect in a way that few games truly do.

So the campaign mode is great, and so are the other two modes (Spec Ops and multiplayer). Spec Ops is a mode that allows 1-2 players to do short missions (some of which are taken from levels in the campaign) together. This mode is Infinity Ward's answer to gamers who cried out for a co-op option in campaign mode, and it works very well. They didn't want to sacrifice the story and intensity of the single player mode by having a friend there with you the whole time, but they also understand that gamers wanted to play some of these missions with their friends. The result is Spec Ops mode, and I think it's a great success.

The online multiplayer for the game is similiar to Call of Duty 4, which means it's awesome. There are a lot of new features and options for ranking up (which I wont get into here), and I like the changes they made to the ranking up/perks system.

If I have any complaints about this game, it's only that a) the story mode was a little too short, and b) a few of the story missions seemed to drag on a little too much or not offer quite enough variety. I finished the story on normal in about 6 hours, which isn't terrible, but it isn't great either. I suppose I could go back and start trying to beat levels on veteran mode, as this would certainly add a lot of playtime, but I dont think I have the heart or patience to die that many times (especially because I'm not a CoD god by any means). As for the individual levels, they were all good, but in a few of them I felt like I was doing the same thing for just a little too long. I can only go down the same suburban street killing enemy soldiers for so long before it starts getting boring; I can only defend the inside of the same cabin for so long (constantly dying in the process) before I'm ready to start ripping my hair out. But these are minor complaints for a game that offers so much replayability (Spec Ops and online multiplayer) even after you're done story mode.

In Summary:

Pros: it's everything you've come to expect from an Infinity Ward Call of Duty game, and somehow even managed to live up to the obsence amount of hype. 'Nuff said.

Cons: campaign mode is a little short, levels can be a bit repetitive at times. But these are both minor complaints when you look at the whole scope of this game.


FINAL SCORE: 5 out of 5.





Note: All reviews on this site are solely the subjective opinion of the author. If you disagree with my review please feel free to post in a polite manner and state your opinion. I welcome respectful discussion on my blog and would love to get feedback on my review and also read yours. Thanks!

Monday, July 27, 2009

Review: Call of Duty: World at War (Xbox 360)

I'll kick of my first review ever by reviewing a game I've been playing a lot lately- Call of Duty: World at War. You'll notice that my reviews usually will be pretty short; I'll basically just say what I feel about the game and then give it my score. WaW (World at War) is a good shooter with the usual solid and responsive controls and the strategic, realistic (for a game) feel that has become the trademark of the Call of Duty series. It doesn't propel the series to a whole new level and make huge strides in gameplay, but it takes the solid CoD gameplay and adds a few things, and does a nice job where it tries. The new Nazi Zombies mode is amazing, playing that online with friends is definitely the best experience that came out of the game to me. The online match-making is fine, it follows the same formula as previous CoD games, and adds a few new things like dogs and tanks. The dogs are a nice touch, but I absolutely hate the tanks online. I feel like they're overpowered, and if a team manages to get both tanks on a map, forget it. The ability to do the campaign co-op (something I wish Modern Warfare 2 was going to include) is also a great thing that was missing from most of the previous games. The campaign itself was good, the levels were well-designed and challenging. It got a little long and repetitive in some parts, but as a whole it was a decent experience.

So while the game overall is good (maybe even great if you think about Nazi Zombies), what keeps it from being excellent (5-stars) is the fact that whether it's fair to this game or not, it's always going to be compared to Call of Duty 4. Yes, this game adds some stuff, which is nice, but it doesn't do anything ground-breaking enough to earn it that fifth star. Nazi-Zombies is somewhat ground-breaking and I have had a ton of fun with that, but in the end it is basically a mini-game that you cant even unlock until you beat the story (or buy the map packs), and when the game shipped it only included one map for that mode (though now there are 2 more if you buy both map packs for an extra $20). In fact, even though I mentioned mostly good things above, there were some things that weren't as good as CoD 4. The story, while decent, didn't evoke the same feelings (in a good way) as CoD 4, and especially the ending (even though the two endings are fairly similar). The whole story itself and the characters all seemed kind of bland (yes, even the one Jack Bauer voiced). They were given no back-stories, and everything about them was largely forgettable. I cant even remember their names now, and I beat the game under a week ago. While a shooter with gameplay this solid would usually be forgiven for that, (like I said before) this game will always be compared to CoD4, whether or not it's fair to this game. Also, I already mentioned that I didn't like the tanks in multiplayer, and the guns in the game as a whole weren't as good as CoD4's. Maybe they're supposed to be that way since they are all WWII guns while CoD4 is modern (technology has grown a lot in the last 60 years), but even so I felt like most of the guns in the game were throw-aways while there were maybe 3 or 4 that I actually liked using and felt effective with.

As for the graphics and sound, they were both great. No complaints there.

In Summary:

Pros: NAZI ZOMBIES!!!, some new add-ons to matchmaking, gameplay/controls, graphics, audio.

Cons: weak story/characters, tanks in matchmaking, many of the guns in the game are worthless.


FINAL SCORE: 4 out of 5.




Note: All reviews on this site are solely the subjective opinion of the author. While I try to look at media objectively, this is pretty much impossible (everyone has bias whether they admit it or not), so if you disagree with my review please feel free to post in a polite manner and state your opinion. I welcome respectful discussion on my blog and would love to get feedback on my review and also read yours. Thanks!